Low stock

Esper Origins (FIN-185) - FINAL FANTASY: (enchantment)

Price
$2.93
Taxes and shipping calculated at checkout

Condition: Near Mint

Esper Origins (FIN-185) - FINAL FANTASY: (enchantment)

Condition
Price
Near Mint
Price
$2.93
Sold out
Lightly Played
Price
$2.49
Sold out
Moderately Played
Price
$2.05
Sold out
Heavily Played
Price
$1.47
Sold out
Damaged
Price
$0.88
Sold out
Compare product options
Out of stock
Esper Origins (FIN-185) - FINAL FANTASY: (enchantment)
Condition: Near Mint

Stock Notification

Get notified when this product is available again

Product information

Rare
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
Surveil 2. You gain 2 life. If this spell was cast from a graveyard, exile it, then put it onto the battlefield transformed under its owner’s control with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)

(You may cast this card from your graveyard for its flashback cost. Then exile it.)

//

Summon: Esper Maduin
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

[I] Reveal the top card of your library. If it’s a permanent card, put it into your hand.

[II] Add GG.

[III] Other creatures you control get +2/+2 and gain trample until end of turn.
Surveil 2. You gain 2 life. If this spell was cast from a graveyard, exile it, then put it onto the battlefield transformed under its owner's control with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
Flashback {3} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Reveal the top card of your library. If it's a permanent card, put it into your hand.
II — Add .
III — Other creatures you control get +2/+2 and gain trample until end of turn.