Ward 1 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)
Disturb 3W (You may cast this card from your graveyard transformed for its disturb cost.)
Chapel Shieldgeist
Creature — Spirit Cleric
Flying, first strike
Each creature you control has ward 1. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)
If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead.
2/1
First strike Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Disturb {3} (You may cast this card from your graveyard transformed for its disturb cost.)
Flying, first strike Each creature you control has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead.
Recommended for You
Choosing a selection results in a full page refresh.