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Arlinn, the Pack's Hope (DBL-211) - Innistrad: Double Feature: (Double Faced Transform)

Price
$6.33
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Condition: Near Mint

Arlinn, the Pack's Hope (DBL-211) - Innistrad: Double Feature: (Double Faced Transform)

Condition
Price
Near Mint
Price
$6.33
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Lightly Played
Price
$5.38
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Moderately Played
Price
$4.43
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Heavily Played
Price
$3.17
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Damaged
Price
$1.90
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Arlinn, the Pack's Hope (DBL-211) - Innistrad: Double Feature: (Double Faced Transform)
Condition: Near Mint

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Product information

Mythic
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
Tlr
Daybound (If a player casts no spells during their own turn, it becomes night next turn)

+1: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters the battlefield with an additional +1/+1 counter on it.

-3: Create two 2/2 green Wolf creature tokens.

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Arlinn, the Moon's Fury

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

+2: Add RG

±0: Until end of turn, Arlinn, the Moon's Fury becomes a 5/5 Werewolf creature with trample, indestructible, and haste.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
+1: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters with an additional +1/+1 counter on it.
−3: Create two 2/2 green Wolf creature tokens.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
+2: Add .
0: Until end of turn, Arlinn becomes a 5/5 Werewolf creature with trample, indestructible, and haste.